Okay, this is getting deep into the weeds of spellcasting and enchanted items, b u t:
1. Is there a difference in token cost for a spell that might confer an advantage in a combat situation vs an enchanted item? Here's my example case:
Matt makes a bracelet for Amos to bring him good luck. This might have out-of-PVP implications, but is designed for PVP, so that does cost tokens. Straightforward, I get it.
Matt braids a good-luck spell into Tezca's hair in a PVP context. There's a physical component (mostly for flavor), but otherwise it's a one-time spell. Does this one also cost tokens ...?
Other one-time spells Matt might cast that would affect other characters could include things like shields.
2. If Matt already knows a spell that also exists in the spellbooks (invisibility!!!), do I need to spend AC tokens for him to be able to use these spells? I had previously interpreted him as getting those abilities back when he harmonized, which is why I haven't asked before now fsjljg.
I should've asked earlier, and I promise I did read this page several times! I think I had been interpreting things differently.
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Okay, this is getting deep into the weeds of spellcasting and enchanted items, b u t:
1. Is there a difference in token cost for a spell that might confer an advantage in a combat situation vs an enchanted item? Here's my example case:
Other one-time spells Matt might cast that would affect other characters could include things like shields.
2. If Matt already knows a spell that also exists in the spellbooks (invisibility!!!), do I need to spend AC tokens for him to be able to use these spells? I had previously interpreted him as getting those abilities back when he harmonized, which is why I haven't asked before now fsjljg.
I should've asked earlier, and I promise I did read this page several times! I think I had been interpreting things differently.