The three, having agreed to challenge the house, will come up against the following challenges and reap the following rewards, after preparing and participating in their chosen route:
To challenge the house, the trio will be expected to participate in games that require skillful play, rather than randomized bouts of luck. Two of the games that Coalbrand ( thus, "the house" ) seems to favor include: blackjack and liar dice. The goal is to defeat "the house", by achieving victory in either game. Rather than force you all to learn the rules and roleplay it out, the quest has been boiled down a narrative, rather than a series of RNG roles and research! And that narrative is that the three of them are asked by Coalbrand, who serves as their croupier, to compete against one another.
— Blackjack requires characters who are attentive, good with their intellect and memory. Card-counting is the type of play that Blackjack favors, and everyone involved with this sort of table does it. The point is to count cards without being caught before anyone else, and win.
— Liar Dice requires character(s) who are good at bluffing. Being that it is a game that focuses on psychologically outplaying a skilled opponent, just as much as obtaining a winning hand.
You do not have to submit a battleplan, nor adhere to the super-technical rules of either game. Just play it out socially using the general atmosphere of the two types of games! Two threads resulting in a victor being named in each game are required.
Coalbrand expects one winner, so strong competition between the three is favored over a simple agreement to support one winner by, say, throwing games. He absolutely will know if they try it! The winner, which you as players agree upon, will receive a private audience with Coalbrand for a 1:1 mod-run thread, again resulting in rewards for that character AND the acquisition of Sain-Breq's documentation.
The losers, in contrast, will be "punished" by Coalbrand and the Crown. They will be drafted into a temporary contract with the devil, where he will require one favor from both of them ( note: NOT one each, just one favor, performed together ) to be repaid at a later date. They are allowed one "veto" on his favor, but he will advise them that the next favor he asks of them will both be mandatory and worse than the first. If, for any chance, either or both "losing characters" have dropped from the game at the time he'd want his favor fulfilled, we'll revisit the "punishment" portion.
Once you have the threads submitted here, to this comment, the rewards will be dispersed to the "victor" and the contract provided to the "losers"! Remember that even when you get what you want, the house always wins.
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The three, having agreed to challenge the house, will come up against the following challenges and reap the following rewards, after preparing and participating in their chosen route: You do not have to submit a battleplan, nor adhere to the super-technical rules of either game. Just play it out socially using the general atmosphere of the two types of games! Two threads resulting in a victor being named in each game are required.
Coalbrand expects one winner, so strong competition between the three is favored over a simple agreement to support one winner by, say, throwing games. He absolutely will know if they try it! The winner, which you as players agree upon, will receive a private audience with Coalbrand for a 1:1 mod-run thread, again resulting in rewards for that character AND the acquisition of Sain-Breq's documentation.
The losers, in contrast, will be "punished" by Coalbrand and the Crown. They will be drafted into a temporary contract with the devil, where he will require one favor from both of them ( note: NOT one each, just one favor, performed together ) to be repaid at a later date. They are allowed one "veto" on his favor, but he will advise them that the next favor he asks of them will both be mandatory and worse than the first. If, for any chance, either or both "losing characters" have dropped from the game at the time he'd want his favor fulfilled, we'll revisit the "punishment" portion.
Once you have the threads submitted here, to this comment, the rewards will be dispersed to the "victor" and the contract provided to the "losers"! Remember that even when you get what you want, the house always wins.